Benchmarks of Theme
Setting benchmarks of what your character loves, is about to lose (State of Perfection), or has already lost (State of Imperfection), will help the reader understand and care about the character’s plight.
This is Physical Layer stuff, but starts to build a visceral connection between the reader and the characters.
Benchmarks help make the reader care and help bridge the gap between the Physical and the Invisble layers. These benchmarks establish a place that the character will attempt to return to (in some semblance of their State of Perfection).
Again, more Physical Layer stuff, but this is the reason the reader continues to read the story.
In your writing, you want to transform the character from someone who cannot achieve their State of Perfection into someone who can. This is the bridge between the Physical Layer and the Invisible Layer. This is where the Events force the character (and the reader by extension) to deal with the “Human Element” of the Theme.
In Overcoming the Conflict, the question (or choice) of your Theme will unknowingly be consumed by the reader so they not only enjoy the ride—which, again, is the Physical Layer Events—but will walk away with something they can apply to their own lives.
The Invisible Layer happens because of the Physical Layer Events.
None of this is easy.
It’s why so many of today’s “published” books piss me off so much. Everyone thinks, “I’ve read a movie and watched a book, so obviously I can write a novel.” Unfortunately, that’s the same thing as thinking you can become a successful heart surgeon after watching a episode of ER.
It’s not enough. Every “patient” you “operate” on is going to die. Just like the crappy stories of those wannabe writers.
You must study, learn, and understand what creates a good story before you’ll have any hope of creating a good story. That means having a deep understanding of what a Theme is, why they are so vital to a story, and how to implement them into the stories you create.
Figure out how to turn your attention around and write stories that affect the READER, and you’ll understand what it means to create good stories.
Hate met yet? Good.